Forced Directions
My submission for GMTK Game Jam 2020
The theme is Out of Control
So in this game you have no control over the direction you shoot and the frequency of your shooting.
And even more - a lot of the behavior is randomized. The enemy speed, how many points you get when you kill each one, the shooting rate, when you change direction etc.
Some enemies (random) will drop a powerup - pick it up to make the game a bit harder - it will adjust something randomly in the game.
Controls: WASD or arrow keys. And R will restart
( and press ESC or CTRL to pause and see all the variables )
Have fun and leave a comment if you enjoyed it!
Thanks
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Created with Godot 3.2.2, Aseprite, Audacity, Github and Spotify
Art and code are all created by me, Oskar van Velden
Music and some sound effects by RQ
Other sound effects (some slighly tweaked by me):
- LowerGunCock by woodmoose
- 48.wav by adcbicycle
- popping by supersound23
- CinematicBoomNorm.wav by Herbert Boland
- kick.wav by josomebody
- blubs mouth.wav by Angel_Perez_Grandi
- CardboardKick-Piezo.wav by eyenorth
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Oskar van Velden |
Genre | Shooter |
Tags | Pixel Art, Top down shooter |
Download
Click download now to get access to the following files:
Comments
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Hey, amazing work! Really liked the song, the intro for GMTK and the idea is neat! Congratulations!